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				Re: Cellstrike Lucky Draw
				Posted: Fri Dec 24, 2021 10:56 am
				by Decker
				Another round with 3 free spins, got a deputy a camo and a base banner, none of which I'll be using  

  not spinning anymore either as nothing worth it for me.
 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Sat Dec 25, 2021 3:45 am
				by GWD
				Same here. I wonder if GL saves the best draws until the end when they cost mucho rubies. Naaah, they wouldn't do that. (/s)
			 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Sat Dec 25, 2021 1:11 pm
				by Decker
				I'm sure it's weighted to give the dross first so you need to spend loads of rubies to get anything decent out of it...
			 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Fri Jan 14, 2022 2:26 pm
				by Decker
				And another round, 3 free spins again, and look what I got  

 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Fri Jan 14, 2022 3:35 pm
				by GWD
				As usual, yours beats mine. Want to trade?
			
		
				
			 
- Capture.JPG (55.8 KiB) Viewed 18250 times
  
			
					
				Re: Cellstrike Lucky Draw
				Posted: Fri Jan 14, 2022 4:34 pm
				by Decker
				Even the godlike boosts are of less use now with 12* SM's immune to them...
			 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Mon Feb 14, 2022 2:47 pm
				by Decker
				And another one, 3 free spins again, ALL SM's this time various levels.
What I Got!
			 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Mon Feb 14, 2022 3:20 pm
				by GWD
				Wow. You got an 11*. Can't beat that for free.
I got a 9, 6, 4. Pretty much a dud experience. They will be cashed for XP cards. (for free so no complaints)
I'd put up a screenshot but am running a Deputy for the Exotic event for the next 24-hours and don't want her to have a fit.
			 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Mon Feb 14, 2022 3:33 pm
				by Decker
				
  first one came out a 4* and I thought yep figures, then the second dropped an 11* I couldn't believe it third was a 5* but I couldn't give by that time.
The attributes though are poor so the 11* may be handy in spec ops don't quite know what to do with the other 2...
 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Thu Mar 17, 2022 2:46 pm
				by Decker
				And off we go on another round, again nothing in this one I'd actually spend any rubies on, and the 3 free spins were as expected the 'fillers' in the carousel.
			 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Thu Mar 17, 2022 4:32 pm
				by GWD
				Me too.
			 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Fri Apr 01, 2022 5:48 pm
				by Decker
				Another round and still nothing in there I would spend rubies on!
Although I will look forward to shooting some bananas  

 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Fri Apr 15, 2022 2:57 pm
				by Decker
				It's back and it's ALL squad mates!
3 free spins & here's (quite surprisingly) what I got a 10* & an 11*  

 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Wed May 25, 2022 1:52 pm
				by Decker
				Another round, 3 free spins, nothing strikes my fancy again in this one to make spending rubies a possibility!
			 
			
					
				Re: Cellstrike Lucky Draw
				Posted: Wed May 25, 2022 5:48 pm
				by GWD
				My three draws weren't terrible but I'm not spending rubies on what is left.
My screenshot app is not playing well with SF. I got an 11* Molotov, one-day PVP Deputy, and an armor part.