The Scarab's Bite - 17th June 2021

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The Scarab's Bite - 17th June 2021

Post by Decker »

Here we go again, looks like the upgrade requirements are the same as last time as far as each stage goes, no word so far on just how many upgrades will be required.

Take note, your game will crash out if you try and upgrade (or even look) if you have not updated your game (for PC at least, don't know if this effects the other platforms).

More info to come as it becomes available.
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Re: The Scarab's Bite - 17th June 2021

Post by GWD »

This is one of those recent Exotic event weapons that is nearly fully upgraded from the beginning of the event. Thus, upgrades are very small and make almost no difference in killing power.
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

So far - Pretty much a standard RPG with full auto and a halfway decent rate of fire and reload, only managed 1 upgrade so far but it looks like the same requirements as last time, only plus so far is that you can complete Chapter 2 with only 1 upgrade done, don't know if that will remain the case though.

I've got another upgrade available but I'll wait and see if any of Chapter 3 can be done without another upgrade.
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

Chapter 3 Mission 1 requires a second upgrade, and you can complete the whole chapter.

Waiting for the next chapter to open to see how far the second upgrade goes on for, although i have a feeling it'll need upgraded to play the first mission again.
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

As thought 1st mission on Chapter 4 needs another upgrade, and another to continue and do Mission 4.

Nice to see GameLoft keeping the usual disorganised setup for things, sheesh.
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

Next upgrade required when you hit Chapter 5 Mission 3, I'm sticking with Mag Size & Scope for upgrades up till now to get them both to Lvl 4 (just scope to do one more on for thisas stability doesn't seem to be urgently required (haven't noticed any wander in aiming) and since it's another scenario where enemies are very far away, at times, and scope magnification is low it's more useful.
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

So having done 5 upgrades so far that gets you up to Chapter 6 Mission 2, when you need to upgrade again.

6 upgrades and you can do up to but not including Chapter 6 Mission5, so for the last upgrade you get to complete only 3 missions, pathetic...

All out of enough parts to upgrade again for now so just have to wait for the next one, as there is no way I'm throwing anything at this event for a lacklustre weapon.
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Re: The Scarab's Bite - 17th June 2021

Post by Corporal Kiwi »

If this is going the same way as the last event (Razor 66), you need to complete 14 upgrades to get the weapon
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

So with 7 upgrades done you can play up to but not including Chapter 7 Mission 4, 8 upgrades done and you can complete the chapter but won't know how much of Chapter 8 till it opens, so far weapons only redeeming features are rate of fire and reload speed, not sure if taking two hits to take down drones, helios & two or more at times for SM's is any indication of final power also the splash radius isn't to great either.
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

And so to Chapter 8, with 8 upgrades done you get to play Mission 1, then it's upgrade time again so with 9 upgrades now done you get to play the rest of the Chapter, just a waiting game again for Chapter 9's requirements.

On the bright side I haven't had to use any gear abilities or consumables so far, just take advantage of the fire rate and hit enemies with multiple shots nearby seems to be working out.
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

Onto Chapter 9, yep it's upgrade time again but you get to complete the whole chapter, suggesting 2 more upgrades to go or they might even sneak in a questionable 3rd upgrade to complete Chapter 10, wouldn't put that past them.

Weapon's still managing to take down in missions without using any boosts/bonuses/perks so it may prove to be reasonable but still a bit MEH!
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

And finally, Chapter 10, and yep you guessed it, upgrade required for Mission 1.

Mission 4 (Drones) I did use barrage as there are just so many all at once right at the start.

As thought mission 5 requires a final upgrade making it 12 in total, although still haven't opened a pack, but playing time is heavy.
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Re: The Scarab's Bite - 17th June 2021

Post by Decker »

Well final upgrade done, missions completed, tested it on base with gear set to match, and it's pants, managed to take out 1 grey drone and dead.

Another dust collector, at least I didn't waste any rubies for a deputy or packs!
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Re: The Scarab's Bite - 17th June 2021

Post by GWD »

The Scarab's Bite definitely"bites".
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