Base Tips

Post Reply
Corporal Kiwi New Zealand
Lieutenant
Lieutenant
Posts: 470
Joined: Wed May 26, 2021 6:27 pm

Base Takedown Question

Post by Corporal Kiwi »

Didn't know where to put this, so here we go..

Anyone know how to take down a BASE like this??
Attachments
Base.jpg
Base.jpg (53.59 KiB) Viewed 18 times
User avatar
Decker Great Britain
Moderator
Moderator
Posts: 1981
Joined: Tue May 25, 2021 12:36 pm
Location: A Scotsman in Yorkshire
Contact:

Base Tips

Post by Decker »

Created to share tips on manning and taking down bases.
Turns out I wasn't just old and grumpy - I was right to be pissed right off!
Dog Tag: f8f16c
GWD United States of America
Messenger
Messenger
Posts: 1049
Joined: Sat May 29, 2021 2:38 pm
Location: California, USA
Contact:

Re: Base Takedown Question

Post by GWD »

Corporal Kiwi wrote: Tue Jul 21, 2026 6:35 am Didn't know where to put this, so here we go..

Anyone know how to take down a BASE like this??
I don't know but will reply anyhow.

I skip bases like this routinely after looking at the top two defenders. The deciding factor is if the top two levels are rated over 1000m and if there is a "god-like" attribute on one and an "anti sleeping gas" on the other. (Although Molotovs are killable.) No amount of slow-motion is enough, Barrages are limited because the other SMs take too long to kill. META introduces unusual, and often nerfing, attributes while adding your own boosts usually only eliminates some of the SM threats.

That said, my base is very similar to the one being discussed. Players have no problem beating my base. Overnight (8 hours) there are probably 10 players that have defeated my base with perhaps one or two successful defenses. There are a lot of "skipped" base attacks however.

A new, far more powerful weapon is needed since the game is presently strongly skewed toward defense. Either that or just hack the game, but I'm not clever enough to do that.

Maybe one of the successful base killers will stop by here and gloat.
Post Reply